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ICO Analysis: Back to Earth (SRC)

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Enthusiasts have long suspected that online games would be a booming application of blockchain technology. Players of Minecraft, for instance, have had the option of using Bitcoin to purchase store credit for years thanks to Bitpay. But this isn’t really what we mean when we say integrated blockchain technology in games – rather, we mean something that makes use of the technology inside the game.

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Some efforts have come and gone, like Gambit, which used to allow players to make Bitcoin bets on board games. Some are still in development, after years, like Bitfantasy. The advent of colored coins through systems like Counterparty and Ethereum should make the implementation of game-specific tokens all the easier, and finally we are seeing that come about, specifically with today’s subject, Back to Earth.

The Back to Earth whitepaper starts by noting that the entertainment industry as a whole, worldwide, is worth about 1.6 trillion dollars. However, the value of gaming in particular is around $80 billion. Still massive and worth entering. Mobile gaming, subscription services, and the like have increased this number steadily as game publishers find more and more ways to extract revenue from players.

[Cryptocurrencies] are a secure way to give value to a digital asset that can be used to incentivize competition, discussion, and game play. […] Transferring value online can be easy, and Back to Earth is packaging the simplicity of blockchain technology with a mainstream vehicle for its success: entertainment.

Back to Earth is not your traditional game by any means. It is more like an alternate reality version of Final Fantasy. Players will spend a lot of time immersed in the story, rather than trying to win points or goals. Basically every possible medium will be used, including “film, mobile apps, social media, books, [and] physical memorabilia.” But how will it make money?

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Underpinning the whole production will be an engaging mystery that can only be solved by interacting with our cryptographic token StarCredits.

StarCredits will be used in the online store, and then the firm will be able to exchange them for Bitcoin at an exchange. They say that all credits used to interact with the story will be destroyed, which would presumably over time lessen the supply, thereby potentially increasing the value. Total coin supply will be limited to 20 million SRC. The token is to be issued on the Ethereum platform.

Back to Earth aims to be a way to revive the Alternate Reality Game model by bringing to it a profitable model. It notes that cryptocurrency solves some of the problems such games have with traditional models, including near-instant settlement, highly divisible tokens, and transparency which generates trust among players.

Who Is Behind Back to Earth

Clay Space is an actor and script writer. His career is rather nascent but likely promising. He appeared in Season 1 of Better Call Saul, the Breaking Bad spin-off. He is the founder and creative director of Back to Earth productions, the company that is going to create the game.

Shad Adair is also an actor and film producer who has appeared in such films as Independence Day: Resurgence. His role in the company is as a producer, which can mean a lot of things. He is also an investor in software companies, according to his profile. One of these companies is apparently Talentura, a mobile app development company working on solutions for talent recruitment. Previously he worked with Spinifex IT, a company which creates SAP solutions for large enterprise and employs over 50,000 people.

Award-winning photographer Josh Lane will be acting as the firm’s lead cinematographer. He is likely responsible for the following:

The game itself will largely be developed by a firm with experience in the field called No Mimes Media. They have an extensive repertoire and are based in Manhattan Beach, California. They appear to work in every medium, making them a great fit for this project. Hiring them is dependent on a successful crowdfund.

The Verdict

Having people from Hollywood on your team is a big plus in our society. Brock Pierce, who was a child actor, has successfully worked in several areas of the cryptocurrency industry. He recently had a $10,000,000 funding round for Blockchain Capital, which was the first fund devoted to the blockchain industry. The contacts that Hollywood people can be invaluable – the chances are high this project will get a lot of exposure, which drastically increases its chances of success. Exposure, however, is only one part of the project.

We must ask ourselves – who else is trying to do something similar? How big of a market is there for alternate reality games?

Back to Earth notes that there are three types of players, and that the smallest portion of these will be their most dedicated players. It’s hard to tell how big of a market there will be for a game like this, but the ability for users to cash out their tokens via Ethereum exchanges will make it novel among online games. People who currently invest a lot of their time in games where this is not possible may become interested in a game where it is.

As to competing ventures, there are not many. The market for well-polished, crypto-token integrated gaming platforms is virtually wide open. The author does not believe this will always be the case, but the status quo amounts to a first mover advantage for Back to Earth.

Their goal is to raise 750 BTC ($900,000+) with the sale of 4 million tokens. This makes the tokens, at the outset, worth somewhere in the neighborhood of 25 cents each. Being that the coins are also divisible, it should be affordable enough for people to try it out without spending more than they are comfortable with.

Based on all of the aforementioned knowledge, the author feels comfortable giving Back to Earth a 6.0 on the 1-10 safety scale. Your chances of recovering your investment with some level of profit, if it is a pure investment without the intention of playing the game itself, is probably around 60%. If your interest is purely in playing the game, then investing in the crowdsale is a way to get coins before the market has its way and drives their price up. It could go the opposite way, of course, and waiting until the price drops, holding some coins, and then waiting for the firm to have some successes could be a better strategy.

Investment Details

  • On April 26th, the crowdfund will open. Information on how to invest will be posted at backto.earth.
  • A referral program is in place to gain extra SRC. Every referral of yours that spends at least .05 will earn you an extra 50 SRC, although there will only be 500,000 issued in this way.
  • A total of 4 million SRC are being sold directly in the first crowdfund.
  • A second crowdfund will be conducted later. Coins will not be introduced outside of these two crowdfunds until at least one year following the conclusion of the first fund.
  • So as to reward early investors, a “golden ticket” system is being implemented via the Ethereum blockchain. (More in a moment.)
  • The company seems intent on stabilizing price through having a slow-drip supply in order to limit overvaluation. They appear to sincerely want to have a long-term success with the project.
  • If coins are left over in the first crowdfund, 25% will be destroyed. Another 25% will go to the golden ticket system for the second crowdfund. 50% will be retained by the production company and presumably be injected into the game economy a year later.
Important: Never invest (trade with) money you can't afford to comfortably lose. Always do your own research and due diligence before placing a trade. Read our Terms & Conditions here. Trade recommendations and analysis are written by our analysts which might have different opinions. Read my 6 Golden Steps to Financial Freedom here. Best regards, Jonas Borchgrevink.

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5 stars on average, based on 1 rated postsP. H. Madore has covered the cryptocurrency beat over the course of hundreds of articles for Hacked's sister site, CryptoCoinsNews, as well as some of her competitors. He is a major contributing developer to the Woodcoin project, and has made technical contributions on a number of other cryptocurrency projects. In spare time, he recently began a more personalized, weekly newsletter at http://ico.phm.link




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ICO

ICO Analysis: SyncFab

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SyncFab is a technology company established in 2013 and based in San Leandro, California. SyncFab is the first peer-to-peer Industrial Internet of Things (IIoT) manufacturing blockchain for the hardware manufacturing supply chain. Manufacturers list their machining capabilities on the Syncfab platform and Hardware buyers can send part orders directly to them. Smart contracts guarantee production standards, protect Intellectual Property and guarantee payments. Blockchain makes the supply chain more efficient and cost-effective. By eliminating intermediaries such as brokers, outdated software, and inefficient procurement processes, the Smart Manufacturing Blockchain will easily lower costs by eliminating middlemen, inefficient procurement processes, and outdated software. Syncfab will also connect smart machines to factories and innovators to manufacturers.

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SyncFab was created to be a supply chain platform used to manage, organize and track parts production using smart contracts. Syncfab will use MFG tokens as an incentive for manufacturers to lower prices and place faster bids, which reduces production time and drives competition. Through SyncFab orders will be sent directly from purchasers to manufacturers, cutting out middlemen. Buyers can then track their parts throughout the production process and have them delivered directly to their businesses, which will eliminate the majority of marketing costs since buyers will have a direct connection to manufacturers and suppliers. Using records compiled on the smart manufacturing blockchain, Syncfab will be able to match buyers with their most ideal suppliers and manufacturers.

Token

The MFG Token is an ERC20 token used to reward purchasers, manufacturers and make payments on the Syncfab platform. Through smart contracts, MFG will be used to incentivize manufacturers/buyers who place orders using SyncFab and the Smart Manufacturing Blockchain. MFG will be available to purchase with ETH with 1 ETH purchasing 5,000 MFG, not including bonuses. 1 billion MFG tokens are to be created with 300 million being sold to the public with a hard cap of $30 million. Total supply will become 1 billion minus the tokens not sold during public sale, which will be destroyed upon completion of ICO.
The ICO began on Feb 15, 2018, and ends on March 15, 2018. ICO bonus schedule: Week 1 (15%), Week 2 (10%), Week 3 (5%), Week 4 (2.5%). MFG tokens to be distributed after completion of the public sale. Allocation of tokens: 30% Token Sale, 30% Partnership Adoption Pool, 15% Technical Development, 15% Smart MFG Tech LTD, 10% Founding Team and Bounty.

To purchase MFG, visit tokensale.syncfab.com

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Team

Syncfab’s number of team members is comprehensive, in comparison to other ICO’s, with 10 members and 10 advisors. The executive team members include Jeremy Goodwin – Co-Founder & CEO, (President, CEO of China Advanced Construction Materials, Inc), (Board Member at Cornell NorCal). Andy Le Tong – Co-Founder & CSO, (Co-Founder, CEO of Adaptive Tech), (Advisory Board Member for ImTech). Jay Ligda – CTO, (Previous Owner of SteadyServe.Net, Online Wellness Network, and Synergetic Web Creations). The extensive list of advisors includes Michael Jones (CEO of Science, Board Member of Dollar Shave Club and angel investor with over $2.5B in exists) and  Gil Penchina (Partner at Ridge Ventures, previous VP & General Manager at eBay and angel investor in more than 300 companies such as Linkedin and PayPal.

A complete list of the team and advisors, with brief descriptions, can be found on their website along with their Linkedin links.

Verdict

Industries, such as manufacturing, will soon be implementing blockchain technology as a means to increase efficiency, productivity, and profitability. Many will turn to Smart Manufacturing Blockchain because of its openness to new suppliers and is backed by an immutable distributed transaction ledger. As one of the first tokenized companies to come to market targeting manufacturing, Syncfab is situated to garner significant market share if able to successfully bring to bear its plans. Syncfab’s ambition is to revolutionize manufacturing by connecting buyers directly to manufacturers through the Smart Manufacturing Blockchain. Purchasers and manufacturers will be able to streamline supply chain processes, protect intellectual properties and track parts production in real time. Questions to be answered pertinent to potential investors are: As blockchain technology integrates manufacturing, will manufacturers choose to come on board with Syncfab? If so, in what time frame?

Rrisks

  • There will be some reluctance by suppliers to adopt new technology and current brokers will resist change and want to hold on to their customers and revenues. -1.5
  • International and/or local regulations may limit the use of tokens for supply chain procurement in the areas of the manufacturing supply chain industry. -2
  • Competition in the space will look to take market share away from SyncFab. -1

Growth Potential

  • Syncfab already has an existing platform and has already connected thousands of purchasing departments and individuals to fabrication and manufacturing facilities. +3.5
  • An extensive team consisting of experienced entrepreneurs, investors, and advisors. +4
  • Small businesses will definitely benefit from partnering with Syncfab by connecting directly to consumers. +2.5

Disposition

Current middlemen, which Syncfab looks to dispose of, definitely won’t go away without a fight and could possibly seek other blockchain alternatives to include themselves. Having an existing business already within the industry gives Syncfab a head start on the competition, which is sure to come and challenge Syncfab for market share. Syncfab also recognizes obstacles to mass implementation and lists them in their whitepaper. However, the experienced team and current infrastructure in place, Syncfab is in a good position to effectuate their plans. Syncfab receives a 5.5 out of 10 rating.

Investment Details

  • Token Type: Utility
  • Platform: Ethereum
  • Symbol: MFG
  • Token Price: 1 ETH = 5,000 MFG (without bonus)
  • Payments Accepted During Crowdsale: ETH
  • Crowdsale Date: Feb 15, 2018 – March 15, 2018
  • Hard Cap: $30M
  • Total Supply: Currently 1 billion MFG
  • Jurisdictions Barred from Participation: Iran, North Korea, Syria, Sudan, Cuba, Crimea, Yemen

For more information regarding SyncFab:

Website: blockchain.syncfab.com (team, whitepaper, roadmap, partners)
Twitter: twitter.com/syncfab/
Facebook: facebook.com/syncfab/
Github: github.com/syncfab
Reddit: reddit.com/r/syncfab/
Blog: blog.syncfab.com
Telegram: t.me/syncfab (10,530 members)
Medium: medium.com/syncfabmfg

Important: Never invest (trade with) money you can't afford to comfortably lose. Always do your own research and due diligence before placing a trade. Read our Terms & Conditions here. Trade recommendations and analysis are written by our analysts which might have different opinions. Read my 6 Golden Steps to Financial Freedom here. Best regards, Jonas Borchgrevink.

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4.9 stars on average, based on 12 rated postsKent Hamilton is a cryptocurrency day trading ninja, specializing in altcoins. Founder of CryptoDayTrader.io




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ICO

ICO Analysis: CloudMoolah

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CloudMoolah was successfully launched in the USA in October 2017 with currently over 300 developers and more than 10 million gamers using the platform. CloudMoolah is designed to facilitate and manage payments seamlessly between game developers, gamers and payment merchants in a convenient and secure manner on a global scale.

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The project offers unity developers the opportunity to collect in-app revenues from 100+ million gamers and 500,000 retail points of sales in Southeast Asia. The use of blockchain technology will ensure security and efficiency of gaming transactions while increasing cost savings for developers. CloudMoolah will allow game developers to collect in-app revenues from credit card users and noncredit-card users, which is extremely valuable considering the credit card penetration is less than 3% in Southeast Asia. CloudMoolah combines popular localized payment methods such as Telco Top-Up Cards, Prepaid Cards, Ebanking And The New Moo Token to capture this market.

Token

The MOO token is an ERC20 token used on the Ethereum platform which will have a circulating supply of 300 million and a total supply of 500 million. When released, the MOO token will be available for purchase/trade on public exchanges. Also, MOO can be traded for CloudMoolah Points (CMP), the in-app virtual currency used for payments and transactions within the MOO store. The MOO store is a third party app store populated with Unity content enabling efficient and secure transactions between gamers and developers. Developers will have access to over 100 million gamers through the MOO store.

The public ICO begins March 1, 2018, and ends March 31, 2018. The MOO token price will be $0.30 and have a hard cap of $30 million. The link to join whitelist is here.

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The token distribution is as follows:

  • 41% private/public sale
  • 22% founders/senior management
  • 17% suppliers
  • 10% company
  • 5% staff
  • 5% advisors

Team

The CloudMoolah team has over 30 years experience in the video game industry in Asia with a stellar track record of publishing blockbuster game titles such as World of Warcraft, EA SportsTM FIFA Online 2, Starcraft 2 and Counter-Strike Online. Co-founder and COO Jonathon Sze successfully built EA SportsTM FIFA Online 2 fan base from zero to 25 Million in Southeast Asia. Co-founder and Chairman Roland Ong brought World of Warcraft to Asia and was the founder of IAHGames which won rights for top-rated games such as Starcraft 2, EA Sports FIFA Online 2, and Counter-Strike online. Co-founder and CFO/CIO Benjamin Cher has closed over $500 million worth of VC/PE deals in his career. The complete list of team members and advisors is listed in their whitepaper.

Partnerships include Unity Technologies (Asia’s largest and the world’s most popular game development engine), True Digital Plus, VTC Online, MOL, Softworld, Bluepay, IAH Games, UniPin and Sam & o Group.

Verdict

While CloudMoolah intends to cater to millions of gamers and developers around the world, its primary focus will be on the Asian market, which has been generally under served by mainstream digital payment services. With an experienced and successful team, strategic partnerships  and proven business model, CloudMoolah appears to be on track to make significant headway in the Asia gaming market.

That being said, there are some implementation risks associated with the project. In particular, CloudMoolah is targeting a highly diverse Asian market that differs along multiple strata. This could be seen as one of the major challenges to successful implementation.

Risks

  • As with many ICO’s, the executive team has outside obligations and cannot focus 100% of their attention to the project. -2
  • The project’s main focus region is Southeast Asia, which consists of 11 countries with differing demographics, economics, and languages that can all become major obstacles to mass integration. -1.5

Growth Potential

  • A+ team with decades of experience and huge success within the gaming industry. +5
  • CloudMoolah is an established business that has already made crucial partnerships with both global and local markets. +3.5
  • $30 million market cap with a low 300 million circulating supply. +1.5

Disposition

Working with gaming developers, CloudMoolah appears to be committed to achieving an excellent gaming experience for gamers worldwide. The team comes with great success in the gaming industry that, if applied to blockchain, can create huge cost savings for gamers and larger profits for developers. This leads us to the view that CloudMoolah may be poised for great things. Based upon merits observed, CloudMoolah receives a 6.5 out of 10 rating.

Investment Details

  • Symbol: MOO
  • Market Cap: $30M
  • Circulation Supply: 300 Million MOO, Total Supply: 500 Million MOO
  • Payments Accepted During Crowdsale: ETH
  • Crowdsale DateMarch 1, 2018 – March 31, 2018
  • Token Price: 1 MOO = 0.30 USD
  • Jurisdictions barred from participation: China, USA

For more information regarding CloudMoolah:

Website: cloudmoolah.io (team, advisors, whitepaper)
Whitelist: kyc.cloudmoolah.io
Facebook: facebook.com/cloudmoolah/
Telegram: t.me/cloudmoolah (20,549 members)
Reddit: reddit.com/r/CloudMoolah/
Twitter: twitter.com/cloud_moolah
Medium: medium.com/@cloudmoolah

Featured image courtesy of Shutterstock. 

Important: Never invest (trade with) money you can't afford to comfortably lose. Always do your own research and due diligence before placing a trade. Read our Terms & Conditions here. Trade recommendations and analysis are written by our analysts which might have different opinions. Read my 6 Golden Steps to Financial Freedom here. Best regards, Jonas Borchgrevink.

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4.9 stars on average, based on 12 rated postsKent Hamilton is a cryptocurrency day trading ninja, specializing in altcoins. Founder of CryptoDayTrader.io




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ICO

ICO Analysis: TE-FOOD

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TE-FOOD is now the biggest farm-to-table food traceable system in the world. TE-FOOD serves over 6,000 businesses while averaging more than 400,000 transactions on a daily basis, which results in serving well over 30 million people. TE-FOOD has integrated 2,600 retailers and markets, 3,100 farms, 3,400 livestock agents and 190 wholesale distributors into their system.

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TE-FOOD coordinates with governments, supply chain companies and consumers to enhance food safety, eliminate food frauds and minimize costs for supply chain companies. The entire supply chain will become more efficient through the use of one interoperable transparent ledger; this will help avert large-scale food recalls and enable smaller, targeted recalls.

Currently, the main focus of TE-FOOD is  the emerging countries that account for 60% of the world’s population along with 45% of GDP, and which needs massive technological disruption because of the level of distrust in their food supply chains. Started in Vietnam and having found success, TE-FOOD is aiming to be in 17 countries within the next five years.

TE-FOOD’s revenue sources are the following:

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1. Selling physical and logical identification materials
2. Charging transactional costs
3. Selling food transport environment sensors
4. Charging monthly or sales volume dependent fees on the marketplace

Token

The company is issuing TFOOD tokens, which are ERC-20 tokens created to be used within the TE-FOOD system for the following:

1. Pay for transactions
2. Pay for value-added information
3. Rewarding conscious consumer behavior for using our Consumer mobile app

A total of 1 billion TFOOD tokens are to be created with 51% being available for purchase during the public sale which is scheduled to commence on Feb 22, 2018, and conclude March 22, 2018. TFOOD tokens should be immediately transferred and can be used in the TE-FOOD system after completion of the token sale.

Team

A Vietnamese and Hungarian company combined to create TE-FOOD with a team that includes more than 20 members (each listed with details on their website along with LinkedIn links). The team is led by CEO Dr. Trung Dao Ha (Co-Founder of Thien Minh Group, President of Hochiminh City High Technology Association, Austria Honorary Consul in Hochiminh City for the Austrian Government and Co-founder/CEO of DAO advanced Technology), CeO Erik Arokszallasi (CEO of Erba 96 Ltd) and CMO Marton Ven (CEO at Flumen and CMO at Erba 96 Ltd).

TE-FOOD works with some of the biggest retail food companies in Asia such as AEON, Lotte Mart, JAPFA and C.P. Group. The government of Vietnam’s largest city, Ho Chi Minh City, also employs TE-FOOD. Current partners include: GS1 (barcodes), Unisto (security seals) and Zalo (message/call app).

Verdict

TE-FOOD is developing a scalable, cost-effective system for tracking, securing and ensuring quality for global food transportation which will reduce corruption, theft, fraud and food-borne illnesses. Identification applications are used to track livestock, transports and fresh food packages from the farm to the table. This will enable fresh food sold in retail to be tracked back to their origins. TE-FOOD is able to track food items throughout the entire supply from beginning to end while accessing quality information.

TE-FOOD has been operating in Vietnam since 2016 with a proven track record and buy-in from thousands of businesse. If the company is able to successfully integrate its functioning business to its tokenized model with participation from current clients, along with expanding to new markets, it may find success for itself and investors.

Risks

  • When seeking to expand to new countries, TE-FOOD may face a variety of difficult regulatory and compliance issues working with different governments and agencies. -2
  • The executive team, though accomplished, is still involved with other businesses which may detract from putting their full efforts into the success of TE-FOOD. -1.5
  • Although TE-FOOD does already have a working business, which is definitely a positive, they will still face strong competition from other blockchain companies. -1

Growth Potential

  • The company already has an established working product and with key partnerships with multiple businesses and the government of Vietnam. +5
  • TE-FOOD is scheduled to be in 17 countries within five years according to their roadmap. +2.5
  • TFOOD tokens will be immediately released and available to all investors. +3.5

Disposition

With nearly 80% of food fraud involving fresh food products and livestock, over 400,000 annual deaths due to food contamination and the health threat of antibiotics overuse in animals used for food, TE-FOOD’s main mission is to greatly reduce these issues by making the fresh food supply chain transparent and more effective through a modern, but affordable ecosystem. Having an already working business model combined with the ability to scale, TE-FOOD appears to have the means to accomplish this mission if everything goes to plan. TE-FOOD receives a rating of 6.5 out of 10.

Investment Details

  • Symbol: TFOOD
  • Type: Utility
  • Price: $0.05
  • Accepted Payments: ETH
  • Public Sale Date: Feb 22, 2018 – March 22, 2018 (Bonus levels – 15% Week 1, 12% Week 2, 10% Week 3, 5% Week 4)
  • Public Sale Amount: 512,000,000 TFOOD (51% of total) to be sold. 1,000,000,000 TFOOD total supply
  • Jurisdictions Barred from Participating: None mentioned

Featured image courtesy of Shutterstock.

Important: Never invest (trade with) money you can't afford to comfortably lose. Always do your own research and due diligence before placing a trade. Read our Terms & Conditions here. Trade recommendations and analysis are written by our analysts which might have different opinions. Read my 6 Golden Steps to Financial Freedom here. Best regards, Jonas Borchgrevink.

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4.9 stars on average, based on 12 rated postsKent Hamilton is a cryptocurrency day trading ninja, specializing in altcoins. Founder of CryptoDayTrader.io




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