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Facebook’s Oculus Rift is Going to Change Everything

Facebook’s Oculus Rift is Going to Change Everything

by Alex GoraleDecember 13, 2014

The Oculus Rift headset is well on its way to revolutionize Virtual Reality (VR) and immersive gaming. Earlier this year Oculus VR was acquired by Facebook for US$2 billion in cash and Facebook stock, leading to speculations that Facebook may soon launch VR applications and virtual worlds.

When you put the headset on, you step into an immersive VR world where you are surrounded by computer-generated scenery and sound. Plenty of immersive video games already exist in which you can move around entire cities and interact with hundreds of characters. The Oculus interface is powerful enough to persuade the user to suspend disbelief and accept the virtual world as real. If the virtual world is well designed, users feel a powerful sense of “being there.”

Writing on Business Insider, Nicholas Carlson describes his experience with the newest version of the Oculus Rift and says that it is going to change everything. In the next decade or so, Oculus, or a similar product from another company, is going to radically change gaming, commerce, education, sports, narrative, sex, and even aging and sense of self.

How can a gadget change all that?

Oculus porn is going to be far more immersive than the static images people used to look at in magazines or even videos on the internet. Not everyone is going to be comfortable with how immersive. [S]ometime in the not-too-distant future, you will be able to put on a headset, a pair of gloves, and a body suit and feel as if you are a different person in a different place.

Virtual Reality Will Be Used for All Sorts of Activities from Gaming to Business and Education

Oculus VRIn the science fiction novel Ready Player One (2011), Ernest Cline imagines OASIS – a massively multiplayer, high fidelity virtual world used by most of the world’s population for all sorts of activities from gaming to business and education. Palmer Luckey, the main creator of the Oculus Rift, recommended that everyone working at Oculus read Ready Player One. “I’d love to see us build something quite similar to what [Ready Player One] describes,” said Second Life creator Philip Rosedale.

Rosedale is developing his next project, the next-generation VR platform High Fidelity, currently in alpha testing, which will support the Oculus Rift.

Images from Barone Firenze and Shutterstock.

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  • Bitcoins and Gravy

    I’ve got two work benches and a lot of great old and new tools. I’d rather be hammering, drilling, sawing, shaping and fabricating real world materials into beautiful or useful items.
    You can keep your rift if you catch my drift. Using your hands is using your gift!