Connect with us

Entertainment

Popcorn Time.io May Be Dead, but Alternatives Are Already Around

Published

on

Popcorn Time has had its run in with problems in the form of developers quitting, its video resource (YTS or YIFY) suffering downtimes and inevitably, the well-funded MPAA (Motion Picture Association of America) hounding the movie and TV-show streaming platform.

Most significant of all, the popular website PopcornTime.io is now dead. While the io fork’s servers may be offline, permanently, bringing curtains to the most popular and used Popcorn Time domain yet, there are other variants of the platform and, whisper it, the domain itself.

Now, a spin-off is in the works from the same creators and developers behind Popcorn Time and it is called Butter, a new project that is intent on taking the legal route.

Screenshot_26

The developers claim Butter to “basically [be] your beloved Popcorn Time stripped down of the parts that made people wary.”

The “parts” being referred to predominantly pertains to Popcorn Time’s usage of video resource YTS to illegally stream BitTorrent films within the platform’s interface. There are no binaries available for Butter just yet, although it is deemed open-source and can be found on GitHub.

Also read: Popcorn Time and Resource YTS Suffer Total Outages

Staying away from BitTorrent streaming of illegally hosted content, Butter is expected to tap into sources hosting open content such as the Internet Archive. There is also legitimate content for BitTorrent that’s already available and Butter’s developers are encouraging those who want to stream independent cinema and TV shows via Butter.

In a Facebook post on the Butter Project page, ‘Butter’ claims:

I’m a place for people interested in developing apps that stream from torrents without being molested by the law. Once we have that solid core people will be able to build awesome apps like my big brother [popcorntime.io] from it.

Another prominent variant that one can readily look up is popcorn-time.se, a similar domain with a different work and a website that boldly proclaims: “This Popcorn Time service will never be taken down.”

Screenshot_25

The software is shown to work in several platforms on both mobile and desktop operating systems and even claims to have a built-in VPN for added anonymity for its users.

Meanwhile, Popcorntime.io will remain open source with the code hosted and available at the developer’s private Gitlab: https://git.popcorntime.io/ (currently down at the time of this publishing)

It remains to be seen if a platform like Popcorn Time can truly be squashed by those who have an interest in putting the brakes on such IP-infringing websites that are widely used by masses all around the world. The approach was tried on popular torrent websites such as TorrentSpy, Demonoid & IsoHunt among others in the past and such measures have always resulted in alternatives taking their spots. The infamous and popular PirateBay is still operating to this day, through dozens of proxies set up around the world.

Images from PopcornTime.se and Butter Project.

Important: Never invest (trade with) money you can't afford to comfortably lose. Always do your own research and due diligence before placing a trade. Read our Terms & Conditions here. Trade recommendations and analysis are written by our analysts which might have different opinions. Read my 6 Golden Steps to Financial Freedom here. Best regards, Jonas Borchgrevink.

Rate this post:

Important for improving the service. Please add a comment in the comment field below explaining what you rated and why you gave it that rate. Failed Trade Recommendations should not be rated as that is considered a failure either way.
0 votes, average: 0.00 out of 50 votes, average: 0.00 out of 50 votes, average: 0.00 out of 50 votes, average: 0.00 out of 50 votes, average: 0.00 out of 5 (0 votes, average: 0.00 out of 5)
You need to be a registered member to rate this.
Loading...

4 stars on average, based on 1 rated postsSamburaj is the contributing editor at Hacked and keeps tabs on science, technology and cyber security.




Feedback or Requests?

Entertainment

From Credits to Cryptocurrency: Block-Gaming Here to Stay

Published

on

The relationship between cryptocurrency and video-games is getting stronger with reports this week detailing the launch of a self-proclaimed ‘Blockchain Game Alliance’, a collaborative initiative founded and comprised of a handful of organisations.

These range from the blockchain-focused (such as ConsenSys) to those specialising in video-games (like centralized crowdfunding platform Fig).

The Blockchain Game Alliance is one of the first of its kind to be seen, bearing a simple website which bears a subscription form and self-referential claims of being a

“coalition of gaming and Blockchain companies committed to advocate for the democratization of Blockchain within the gaming industry”.

French games publisher Ubisoft is notably the name that has featured in the greatest number of headlines around describing this event: and there are many reasons for this.

What’s So Special About Ubisoft

Ubisoft is one of the biggest names in the video-game business and is also part of a small, yet growing list of prominent video-game companies which have chosen to dip their toes in the sector (including Nvidia and AMD).

The company has enjoyed a 400% growth in stock value over the past three years, and releases a multitude of blockbuster franchise entries on an annual basis.

Additionally, this week’s news is only the latest in a series of recent stories indicating Ubisoft’s blockchain aspirations such as: a partnership with Google, and the release of a blockchain game entitled ‘HashCraft’.

From Credits to Cryptocurrency

Whilst a far cry from the integer based ‘credits’ system of arcade video-games, fiat-purchased digital currency is (and has remained) an integral part of the games industry ever since.

Original home-console implementations of digital currencies began with the distribution of points and in-game ‘money’ that can be used to buy items within that specific game they are involved in – like power ups and extra lives. This is in parallel to digital implementations of gambling games in casinos and online.

Companies like Ubisoft have implemented and helped to pioneer movements such as micro-transactions (for downloadable content and in-game items). This is alongside ‘games-as-a-service’ models, which often requires subscriptions from players to gain access to content which is creatively updated and added to on a continuous basis.

These examples are centralized, with non-fungible ‘currencies’, and would make prime candidates for ‘tokenization’.

Digital Distribution + Blockchain

Quite arguably the most ubiquitous utilisation of virtual in cryptocurrency in video-games is the digital distribution model.

This is a method of purchasing video-game titles in whole through a virtual marketplace from which they are also downloaded and have been integrated into home-consoles for the most recent two ‘generations.

Beyond Sony and Microsoft’s stores: industry leaders at present include Steam (Valve), Uplay (Ubisoft), and Good Old Games (GOG).

Big Contributions. Small Companies

As proven by the roster behind the Blockchain Gaming Alliance, there is value to be gained from all positive contributions – whether the company specialises in cryptocurrency or video-games.

There is also value to be gained from the contributions of newer organisations which have been formed specifically to catalyse the marriage of blockchain and gaming.

Equiti Games is one such company, hailing itself as a revolutionary approach which will decentralize and tokenise video-games digital distribution. By removing centralized middle-men and platforms taking up to 30% in fees, Equiti Games plans to reduce costs for gamers.

This will be accomplished, according to the company’s website and whitepaper, by using the Ethereum blockchain to connect creators to their customers directly. A maximal proportion of profits will therefore be delivered to the creator whilst a second-hand market is opened up for consumers – making digital products retain their previously transient value.

Terra Virtua is another company which I have mentioned many times due to the pedigree of the executive team as well as their innovative VR-centric approach. They seek to combine two nascent technologies along with video-games, and they have key partnerships with companies like Epic Games (Unreal, Gears of War, Fortnite).

Final Words

So the biggest question which remains to be answered is: what exactly will this ‘Blockchain Game Alliance’ do to blockchain and gaming: both collectively and as separate entities?

Such big actions (and from such large ‘movers’) signals a turning of the tide with ideas that, if implemented, would open up cryptocurrency to a large consumer market and encourage mainstream adoption within and outside of the gaming-sphere.

Other giants in the gaming industry who could benefit the crypto-video game movement significantly include: Activision Blizzard (World of Warcraft, Call of Duty, Overwatch), and console makers such as Sony, Nintendo, and Microsoft.

Featured image courtesy of Shutterstock.

Important: Never invest (trade with) money you can't afford to comfortably lose. Always do your own research and due diligence before placing a trade. Read our Terms & Conditions here. Trade recommendations and analysis are written by our analysts which might have different opinions. Read my 6 Golden Steps to Financial Freedom here. Best regards, Jonas Borchgrevink.

Rate this post:

Important for improving the service. Please add a comment in the comment field below explaining what you rated and why you gave it that rate. Failed Trade Recommendations should not be rated as that is considered a failure either way.
0 votes, average: 0.00 out of 50 votes, average: 0.00 out of 50 votes, average: 0.00 out of 50 votes, average: 0.00 out of 50 votes, average: 0.00 out of 5 (0 votes, average: 0.00 out of 5)
You need to be a registered member to rate this.
Loading...

4.5 stars on average, based on 12 rated posts




Feedback or Requests?

Continue Reading

Entertainment

Eidoo Ethereum Wallet Takes Out Full Page Ad in WSJ to Troll J.P. Morgan

Published

on

A Swiss-based Ethereum startup has taken out a full-page ad in The Wall Street Journal to troll J.P. Morgan Chase CEO Jamie Dimon, who only last month called cryptocurrency a “fraud.”

Eidoo Launches Digital Wallet

Eidoo took out the ad on Wednesday, the same day it launched its digital currency wallet for users of Ethereum, the world’s second-largest cryptocurrency by market cap. The company also plans to launch a debit card allowing people to spend ether and bitcoin.

The WSJ ad, which is a clear PR stunt ahead of the company’s launch, reads: “Maybe Jamie will fire you. But, you’ll be free to trade in the crypto-world.”

J.P. executive Jamie Dimon came under fire last month after declaring bitcoin a fraud. It later came to light that the Wall Street bank is trading bitcoin for clients.

“It’s worse than tulip bulbs. It won’t end well. Someone is going to get killed,” Dimon said at a conference hosted Barclays. “Currencies have legal support. It will blow up.”

Dimon’s criticism was ill timed, and not just because his firm was facilitating cryptocurrency transactions. Well-known figures on Wall Street and beyond are starting to embrac blockchain technology. Chief among them is Goldman Sachs, which recently announced that it i considering a bitcoin trading operation.

Morgan Stanley CEO recently said cryptocurrency is “more than just a fad,” but didn’t disclose any plans to launch a trading operation. Like other banks? Morgan Stanley is exploring the potential of blockchain applications.

Cryptocurrency Market Regains Momentum

After a volatile month of September, the cryptocurrency asset class is once again attracting strong bids. The total market cap for all digital currencies is approaching $155 billion, with bitcoin accounting for more than half the total.

Ethereum briefly traded above $310 before paring gains all the way back down to $300 where it currently sits.

Digital currency wallets like Eidoo have grown in popularity as investors look to safeguard their tokens from cyber breaches.

Important: Never invest (trade with) money you can't afford to comfortably lose. Always do your own research and due diligence before placing a trade. Read our Terms & Conditions here. Trade recommendations and analysis are written by our analysts which might have different opinions. Read my 6 Golden Steps to Financial Freedom here. Best regards, Jonas Borchgrevink.

Rate this post:

Important for improving the service. Please add a comment in the comment field below explaining what you rated and why you gave it that rate. Failed Trade Recommendations should not be rated as that is considered a failure either way.
0 votes, average: 0.00 out of 50 votes, average: 0.00 out of 50 votes, average: 0.00 out of 50 votes, average: 0.00 out of 50 votes, average: 0.00 out of 5 (0 votes, average: 0.00 out of 5)
You need to be a registered member to rate this.
Loading...

4.6 stars on average, based on 647 rated postsSam Bourgi is Chief Editor to Hacked.com, where he specializes in cryptocurrency, economics and the broader financial markets. Sam has nearly eight years of progressive experience as an analyst, writer and financial market commentator where he has contributed to the world's foremost newscasts.




Feedback or Requests?

Continue Reading

Entertainment

Apple CEO Tim Cook Wants Augmented and Virtual Reality Tech to “Encourage” Human Contact

Published

on

So far, Apple has been the slowest of the big boys to getting an augmented or virtual reality product to market. The company’s iPhone is the single most popular smart phone on the planet and its computer products enjoy relative popularity (in early 2014, they were almost 9% of the market, a quadrupling from turn-of-the-century numbers). On a trip to Tokyo this week, CEO Tim Cook told BuzzFeed that he believes there is “no substitute for human contact. And so you want the technology to encourage that.”

Tim Cook

Cook also said he thinks augmented reality can be “huge.” And if the numbers from the recent phenomenon of Pokémon Go are any indication, he’s absolutely right. Apple’s various platforms add up to a big opportunity, but their phones in particular could pave the way for the company making a serious play in the augmented and virtual reality space.

In many ways, modern humans are already experiencing many of the things previously only dreamed of in science fiction. One can walk down the street and have a video call with someone a thousand miles away. Perhaps the next step on this path will be the spectre of hologram calls. Back in 2013, Skype told the BBC that it was already capable of as much. Apple would certainly make waves if it were the first major platform to make this Star Wars-esque technology an everyday reality.

Other potential exists on the hologram front. Video entertainment and gaming could reach a whole new level. The Apple TV is one of the less successful ventures the company has ever launched, but the advent of holographic television shows taking place in one’s living room might revive interest.

Apple store logo sign

Apple has made a number of acquisitions that point in the direction of holographic, augmented, and virtual reality technology. The company which created the original Microsoft Xbox Kinect sensors, PrimeSense, is now owned by Apple, along with Faceshift, who provided real-time motion capturing for Star Wars productions. The two main reasons to acquire a company are either to stop it from competing with you or to make use of its assets, and Apple presently has no major dog in the augmented reality/virtual reality fight. Therefore, it’s safe to assume that somewhere in Cupertino, someone is working on something for the future.

Cook also said that he doesn’t think virtual reality is as “broad-based” as augmented reality. The company has been in meetings with immersive technology companies such as Jaunt, a company which makes films compatible with virtual reality technology. Cook seems most interested in the communication aspect of AR and VR, saying that conversations could be made more productive.

I think that things like these are better when they’re incorporated without becoming a barrier to our talking. You want the technology to amplify it, not to be a barrier.

Perhaps Cook, like many, fears a future of people walking around with helmets, totally immune to their surroundings, and would rather find ways to boost traditional communication and technological capabilities. More of a Google Glass than an Oculus approach to the thing, as it were. In any case, it does seem that virtual reality, augmented reality, and even holographic communications are just around the bend for consumers.

It’s important to remember that just a decade ago, a smart phone in every pocket was hard to imagine, so the rise of these technologies could happen faster than anyone expects. The success of Pokémon Go was only a preview of things to come.

Images from Shutterstock.

Important: Never invest (trade with) money you can't afford to comfortably lose. Always do your own research and due diligence before placing a trade. Read our Terms & Conditions here. Trade recommendations and analysis are written by our analysts which might have different opinions. Read my 6 Golden Steps to Financial Freedom here. Best regards, Jonas Borchgrevink.

Rate this post:

Important for improving the service. Please add a comment in the comment field below explaining what you rated and why you gave it that rate. Failed Trade Recommendations should not be rated as that is considered a failure either way.
0 votes, average: 0.00 out of 50 votes, average: 0.00 out of 50 votes, average: 0.00 out of 50 votes, average: 0.00 out of 50 votes, average: 0.00 out of 5 (0 votes, average: 0.00 out of 5)
You need to be a registered member to rate this.
Loading...

5 stars on average, based on 2 rated postsP. H. Madore has covered the cryptocurrency beat over the course of hundreds of articles for Hacked's sister site, CryptoCoinsNews, as well as some of her competitors. He is a major contributing developer to the Woodcoin project, and has made technical contributions on a number of other cryptocurrency projects. In spare time, he recently began a more personalized, weekly newsletter at http://ico.phm.link




Feedback or Requests?

Continue Reading

Recent Comments

Recent Posts

A part of CCN

Hacked.com is Neutral and Unbiased

Hacked.com and its team members have pledged to reject any form of advertisement or sponsorships from 3rd parties. We will always be neutral and we strive towards a fully unbiased view on all topics. Whenever an author has a conflicting interest, that should be clearly stated in the post itself with a disclaimer. If you suspect that one of our team members are biased, please notify me immediately at jonas.borchgrevink(at)hacked.com.

Trending