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Angry Birds 2 Getting Positive Reviews

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The sequel to Angry Birds is receiving significantly positive reviews. In a review titled “Angry Birds 2 review: 5 reasons why fans should flock to the sequel,” the author writes:

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Developer Rovio has pulled out all of the stops to deliver a follow-up that towers over its predecessors and restores the series to its past glory. […] Most importantly, Angry Birds 2 will fill you with a burning desire to play through one more level every time you complete a stage, or retry that level you’re stuck on yet again to wipe the smug grins off those pigs’ faces.

In another review, on another site, titled “‘Angry Birds 2’ Review – The Best, and Most Free to Play ‘Angry Birds’ Yet,” the author says of the new installation in the series:

Most noticeably, the visuals in Angry Birds 2 are greatly improved. Both the pigs and the birds are far more emotive, particularly with the addition of a picture-in-picture close-up in the top left corner of the screen when you’re about to fling a bird which will show the bird grimacing in anger, or the pigs quivering in fear. […] It’s not at all hyperbole to say this is the best looking Angry Birds yet.

However, not all reviews are positive. Several reviews focused on the freemium model, such as this one in Forbes, which reads, in part:

Unfortunately, for all the nice changes and innovations to the Angry Birds formula, Angry Birds 2 stalls rather quickly thanks to its poor implementation of in-app purchases. […] Perhaps I’m an impatient mobile gamer, but I dislike being told I have to wait to play a game. I mean, I dislike load screens—and find the continuance of these in modern video game consoles a failure of the industry—but I despise the forced wait that only free-to-play games impose upon us.

There are still others which criticize the game on its aethestics, such as this one, which reads:

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But with Angry Birds 2, the thirteenth game in the franchise since 2009, there’s a clear regression in many ways, despite the impressive art upgrade.

For the overwhelming part, though, people have come out saying that the new game is superior to previous renditions by far, and that it is worth playing. This has become the ultimate question with games anymore: are they worth playing? The jury seems to be in on Angry Birds 2, and despite some negative comments surrounded by positive affirmations, the verdict seems to be that the game is worth a try.

Image from Twin Design / Shutterstock.

Important: Never invest (trade with) money you can't afford to comfortably lose. Always do your own research and due diligence before placing a trade. Read our Terms & Conditions here. Trade recommendations and analysis are written by our analysts which might have different opinions. Read my 6 Golden Steps to Financial Freedom here. Best regards, Jonas Borchgrevink.

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5 stars on average, based on 2 rated postsP. H. Madore has covered the cryptocurrency beat over the course of hundreds of articles for Hacked's sister site, CryptoCoinsNews, as well as some of her competitors. He is a major contributing developer to the Woodcoin project, and has made technical contributions on a number of other cryptocurrency projects. In spare time, he recently began a more personalized, weekly newsletter at http://ico.phm.link




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Entrepreneurship

We attended the Terra Virtua pre-ICO launch in London: here’s what you need to know about decentralized VR

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We attended the pre-ICO launch event for Terra Virtua at BAFTA in London last Thursday to find out from the team themselves exactly what they are about.

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Their coin will utilize the TERRA ‘TVT’ handle, and it will be used to support a disruptive consumer and social platform and marketplace Virtual Reality (VR) entertainment software.

Terra Virtua incorporates decentralised blockchain technology for their ecosystem to fulfil their goal of delivering a Netflix-style subscription service for VR experiences. They promise to offer a wide selection of titles: from video games, to movies and other types of entertainment.

A Partnership of Epic Proportions

Video game developer Epic games solidified their support for Terra Virtua’s platform with their presence on the day of the pre-ICO launch, with graphics card manufacturer Nvidia (who provided the high-tech hardware and software used for VR demonstration at the event).

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One of the experiences on display was ‘Robo-Recall’, which is a virtual reality video-game in which the player is tasked with destroying an army of enemy robots using a variety of guns. It takes place in a stunningly realistic semi-futuristic metropolis setting, and the immersion were results of advanced high frame-rate eyeball-tracking systems. Advanced controllers combined with accurate hand movement synchronisation & dynamic software coding meant that combat and in-world interactions felt almost real.

Epic Games cut their teeth developing early PC video game titles in the 90s, and more recently have released internationally successful titles like Fortnight, along with the extremely prolific Unreal Engine. This development suite has been licensed for use by Terra Virtua for their eponymous ‘virtual platform’ – used for player navigation and social interaction between VR games and experiences.

The Speakers and Speeches

Many of the Terra Virtua senior leadership team were present on the day. Several delivered words to the crowd regarding the platform, and their roles in its development. Additional speakers included a handful of the team’s partners and associates.

The series of speakers was preceded by Jawad Ashraf, Terra Virtua’s Founder. His ability to draw a team together should speak for itself, however he has significant experience in the industry as well. In addition to working as Head of Technology at the Entertainer in Dubai (strategic leadership for high profile mobile applications in the Middle East), Ashraf is currently known best for his investments and professional contributions in both mobile application companies, as well as VR.

After this introduction, we were introduced to the company’s CEO Gary Bracey, an accomplished player in the video and computer gaming industry for over 35 years, with his early prominent successes including the foundation of seminal development/publishing house Ocean Software

Chief Technology Officer Kish Hirani (ex-Sony PlayStation, BAFTA VR advisory group) did not make a formal speech on the day; however, he made a strong presence networking amongst the various journalists, investors and others present.

Peter Bergstrom is the head cryptocurrency expert on the team, acting in the capacity as Chief Strategy Officer. His portfolio of experiences and successes in across the blockchain scene goes as far back as 2011 where his enthusiasm towards cryptocurrencies began with personal investment and evangelism of the Bitcoin ecosystem. Other key speakers included Nick Button-Brown, the chairman of BAFTA Games.

If you would like to see the full set of speeches – they are currently online over here on Facebook. Furthermore, you can find out more on the upcoming ICO event as well as the platform and coin themselves on the official website. They also have an active presence on Twitter and Facebook.

The Terra Virtua ICO is set to launch later this month. Check out their official media for the latest updates.

BAFTA Terra Virtua Launch Event

Posted by Terra Virtua on Thursday, March 29, 2018

Featured image courtesy of Shutterstock. 

Important: Never invest (trade with) money you can't afford to comfortably lose. Always do your own research and due diligence before placing a trade. Read our Terms & Conditions here. Trade recommendations and analysis are written by our analysts which might have different opinions. Read my 6 Golden Steps to Financial Freedom here. Best regards, Jonas Borchgrevink.

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4.1 stars on average, based on 5 rated posts




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Artificial Intelligence

Students Create Doom AI Which Learns Visually and Kills Humans in Deathmatch

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Two students from Carnegie Mellon University recently placed second in an artificial intelligence competition for their submission of a program that was able to learn the game Doom the same way humans do – by playing.

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Important: Never invest (trade with) money you can't afford to comfortably lose. Always do your own research and due diligence before placing a trade. Read our Terms & Conditions here. Trade recommendations and analysis are written by our analysts which might have different opinions. Read my 6 Golden Steps to Financial Freedom here. Best regards, Jonas Borchgrevink.

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5 stars on average, based on 2 rated postsP. H. Madore has covered the cryptocurrency beat over the course of hundreds of articles for Hacked's sister site, CryptoCoinsNews, as well as some of her competitors. He is a major contributing developer to the Woodcoin project, and has made technical contributions on a number of other cryptocurrency projects. In spare time, he recently began a more personalized, weekly newsletter at http://ico.phm.link




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Communication

Sony Introduces 2FA for PlayStation Users

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In a long-awaited and overdue move, Sony has finally introduced two-factor authentication to PlayStation users who can now enable the security feature on their PlayStation Network (PSN) accounts.

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Five years after suffering a devastating hack that compromised the user details of some 77 million PlayStation Network users, Sony has introduced two-factor authentication (2FA) on PSN accounts. Sony confirmed the news with a tweet last night, explaining how the feature works.

“By requiring two forms of identification for sign-in, your account and personal information will be better protected.” Sony wrote in its blog.

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Users will be asked to provide a verification code that will be texted to their mobile phones at the time of signing into their PSN account. While the feature isn’t hack-proof (nothing is, really), it provides a much-needed extra layer of protection that a large platform like the PlayStation Network, with over 100 million uses, deserves.

Sony PS 2FA

Sony added:

Passwords can be compromised if you use the same password for multiple accounts, click on malicious links, open phishing emails and other methods.

If your password is compromised and becomes known to someone other than yourself, your account will still require a verification code to gain access when you activate 2-Step Verification.

With the feature, Sony caught up with its console rival Microsoft. The Redmond-based software giant had introduced 2FA for Xbox back in 2013, during the days of Xbox 360. Other platforms which sees millions of users such as Google, Apple, Facebook, Twitter and others have been offering 2FA security for years.

It is perhaps baffling that Sony took as long as it did to introduce 2FA security, after the 2011 breach. At the time, the hack had Sony admitting that names, email addresses, billing addresses, account passwords and some credit card numbers were all exposed. The fallout saw Sony fined by the UK government. Furthermore, Sony also agreed to a settlement in a class action lawsuit, worth millions, granting PSN users in the United States the means to claim damages if they suffered identity theft as a result of the data breach.

Featured image from Shutterstock.

Important: Never invest (trade with) money you can't afford to comfortably lose. Always do your own research and due diligence before placing a trade. Read our Terms & Conditions here. Trade recommendations and analysis are written by our analysts which might have different opinions. Read my 6 Golden Steps to Financial Freedom here. Best regards, Jonas Borchgrevink.

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Samburaj is the contributing editor at Hacked and keeps tabs on science, technology and cyber security.




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